feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PROJECT_MANAGER_H
#define PROJECT_MANAGER_H
#pragma once
#include "scene/gui/dialogs.h"
#include "scene/gui/scroll_container.h"
@ -70,7 +69,7 @@ class ProjectManager : public Control {
Ref<Theme> theme;
void _update_size_limits(bool p_custom_res);
void _update_size_limits();
void _update_theme(bool p_skip_creation = false);
void _titlebar_resized();
@ -139,6 +138,7 @@ class ProjectManager : public Control {
LineEdit *search_box = nullptr;
Label *loading_label = nullptr;
Label *sort_label = nullptr;
OptionButton *filter_option = nullptr;
PanelContainer *project_list_panel = nullptr;
@ -231,6 +231,7 @@ class ProjectManager : public Control {
String version_convert_feature;
bool open_in_recovery_mode = false;
bool open_in_verbose_mode = false;
#ifndef DISABLE_DEPRECATED
void _minor_project_migrate();
@ -262,8 +263,6 @@ public:
void add_new_tag(const String &p_tag);
ProjectManager(bool p_custom_res);
ProjectManager();
~ProjectManager();
};
#endif // PROJECT_MANAGER_H