feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -33,6 +33,7 @@
#include "tile_set_editor.h"
#include "core/math/geometry_2d.h"
#include "core/math/random_pcg.h"
#include "core/os/keyboard.h"
#include "editor/editor_node.h"
@ -219,8 +220,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
color = color.darkened(0.3);
}
color.a = 0.5;
Vector<Color> v_color;
v_color.push_back(color);
Vector<Color> v_color = { color };
base_control->draw_polygon(polygon, v_color);
color.a = 0.7;
@ -438,8 +438,9 @@ void GenericTilePolygonEditor::_grab_polygon_segment_point(Vector2 p_pos, const
for (unsigned int i = 0; i < polygons.size(); i++) {
const Vector<Vector2> &polygon = polygons[i];
for (int j = 0; j < polygon.size(); j++) {
Vector2 segment[2] = { polygon[j], polygon[(j + 1) % polygon.size()] };
Vector2 closest_point = Geometry2D::get_closest_point_to_segment(point, segment);
const Vector2 segment_a = polygon[j];
const Vector2 segment_b = polygon[(j + 1) % polygon.size()];
Vector2 closest_point = Geometry2D::get_closest_point_to_segment(point, segment_a, segment_b);
float distance = closest_point.distance_to(point);
if (distance < grab_threshold / editor_zoom_widget->get_zoom() && distance < closest_distance) {
r_polygon_index = i;
@ -474,8 +475,9 @@ void GenericTilePolygonEditor::_snap_to_tile_shape(Point2 &r_point, float &r_cur
// Snap to edges if we did not snap to vertices.
if (!snapped) {
for (int i = 0; i < polygon.size(); i++) {
Point2 segment[2] = { polygon[i], polygon[(i + 1) % polygon.size()] };
Point2 point = Geometry2D::get_closest_point_to_segment(r_point, segment);
const Vector2 segment_a = polygon[i];
const Vector2 segment_b = polygon[(i + 1) % polygon.size()];
Point2 point = Geometry2D::get_closest_point_to_segment(r_point, segment_a, segment_b);
float distance = r_point.distance_to(point);
if (distance < p_snap_dist && distance < r_current_snapped_dist) {
snapped_point = point;
@ -834,7 +836,7 @@ void GenericTilePolygonEditor::remove_polygon(int p_index) {
ERR_FAIL_INDEX(p_index, (int)polygons.size());
polygons.remove_at(p_index);
if (polygons.size() == 0) {
if (polygons.is_empty()) {
button_create->set_pressed(true);
}
base_control->queue_redraw();
@ -922,6 +924,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
button_expand->set_toggle_mode(true);
button_expand->set_pressed(false);
button_expand->set_tooltip_text(TTR("Expand editor"));
button_expand->set_accessibility_name(TTRC("Expand editor"));
button_expand->connect(SceneStringName(toggled), callable_mp(this, &GenericTilePolygonEditor::_toggle_expand));
toolbar->add_child(button_expand);
@ -933,6 +936,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
button_create->set_button_group(tools_button_group);
button_create->set_pressed(true);
button_create->set_tooltip_text(TTR("Add polygon tool"));
button_create->set_accessibility_name(TTRC("Add Points"));
toolbar->add_child(button_create);
button_edit = memnew(Button);
@ -940,6 +944,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
button_edit->set_toggle_mode(true);
button_edit->set_button_group(tools_button_group);
button_edit->set_tooltip_text(TTR("Edit points tool"));
button_edit->set_accessibility_name(TTRC("Edit Points"));
toolbar->add_child(button_edit);
button_delete = memnew(Button);
@ -947,10 +952,12 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
button_delete->set_toggle_mode(true);
button_delete->set_button_group(tools_button_group);
button_delete->set_tooltip_text(TTR("Delete points tool"));
button_delete->set_accessibility_name(TTRC("Delete Points"));
toolbar->add_child(button_delete);
button_advanced_menu = memnew(MenuButton);
button_advanced_menu->set_flat(false);
button_advanced_menu->set_accessibility_name(TTRC("Advanced"));
button_advanced_menu->set_theme_type_variation("FlatMenuButton");
button_advanced_menu->set_toggle_mode(true);
button_advanced_menu->get_popup()->add_item(TTR("Reset to default tile shape"), RESET_TO_DEFAULT_TILE, Key::F);
@ -969,6 +976,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
button_pixel_snap = memnew(MenuButton);
toolbar->add_child(button_pixel_snap);
button_pixel_snap->set_flat(false);
button_pixel_snap->set_accessibility_name(TTRC("Snap"));
button_pixel_snap->set_theme_type_variation("FlatMenuButton");
button_pixel_snap->set_tooltip_text(TTR("Toggle Grid Snap"));
button_pixel_snap->get_popup()->add_item(TTR("Disable Snap"), SNAP_NONE);
@ -978,6 +986,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
snap_subdivision = memnew(SpinBox);
toolbar->add_child(snap_subdivision);
snap_subdivision->set_accessibility_name(TTRC("Subdivision"));
snap_subdivision->get_line_edit()->add_theme_constant_override("minimum_character_width", 2);
snap_subdivision->set_min(1);
snap_subdivision->set_max(99);
@ -1017,6 +1026,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() {
button_center_view->connect(SceneStringName(pressed), callable_mp(this, &GenericTilePolygonEditor::_center_view));
button_center_view->set_theme_type_variation(SceneStringName(FlatButton));
button_center_view->set_tooltip_text(TTR("Center View"));
button_center_view->set_accessibility_name(TTRC("Center View"));
button_center_view->set_disabled(true);
root->add_child(button_center_view);
@ -1482,8 +1492,7 @@ void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Tra
}
color.a *= 0.5;
Vector<Color> debug_occlusion_color;
debug_occlusion_color.push_back(color);
Vector<Color> debug_occlusion_color = { color };
RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform);
for (int i = 0; i < tile_data->get_occluder_polygons_count(occlusion_layer); i++) {
@ -2064,14 +2073,12 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
}
Vector2 end = p_transform.affine_inverse().xform(p_canvas_item->get_local_mouse_position());
Vector<Point2> mouse_pos_rect_polygon;
mouse_pos_rect_polygon.push_back(drag_start_pos);
mouse_pos_rect_polygon.push_back(Vector2(end.x, drag_start_pos.y));
mouse_pos_rect_polygon.push_back(end);
mouse_pos_rect_polygon.push_back(Vector2(drag_start_pos.x, end.y));
Vector<Point2> mouse_pos_rect_polygon = {
drag_start_pos, Vector2(end.x, drag_start_pos.y),
end, Vector2(drag_start_pos.x, end.y)
};
Vector<Color> color;
color.push_back(Color(1.0, 1.0, 1.0, 0.5));
Vector<Color> color = { Color(1.0, 1.0, 1.0, 0.5) };
p_canvas_item->draw_set_transform_matrix(p_transform);
@ -2131,8 +2138,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
Transform2D xform;
xform.set_origin(position);
Vector<Color> color;
color.push_back(Color(1.0, 1.0, 1.0, 0.5));
Vector<Color> color = { Color(1.0, 1.0, 1.0, 0.5) };
Vector<Vector2> polygon = tile_set->get_terrain_polygon(terrain_set);
if (Geometry2D::is_point_in_polygon(xform.affine_inverse().xform(mouse_pos), polygon)) {
@ -2547,11 +2553,10 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
}
}
Vector<Point2> mouse_pos_rect_polygon;
mouse_pos_rect_polygon.push_back(drag_start_pos);
mouse_pos_rect_polygon.push_back(Vector2(mb->get_position().x, drag_start_pos.y));
mouse_pos_rect_polygon.push_back(mb->get_position());
mouse_pos_rect_polygon.push_back(Vector2(drag_start_pos.x, mb->get_position().y));
Vector<Point2> mouse_pos_rect_polygon = {
drag_start_pos, Vector2(mb->get_position().x, drag_start_pos.y),
mb->get_position(), Vector2(drag_start_pos.x, mb->get_position().y)
};
undo_redo->create_action(TTR("Painting Terrain"));
for (const TileMapCell &E : edited) {
@ -2883,6 +2888,7 @@ TileDataTerrainsEditor::TileDataTerrainsEditor() {
picker_button->set_theme_type_variation(SceneStringName(FlatButton));
picker_button->set_toggle_mode(true);
picker_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/picker"));
picker_button->set_accessibility_name(TTRC("Pick"));
toolbar->add_child(picker_button);
// Setup
@ -3030,8 +3036,7 @@ void TileDataNavigationEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfo
Color random_variation_color;
random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1);
random_variation_color.a = color.a;
Vector<Color> colors;
colors.push_back(random_variation_color);
Vector<Color> colors = { random_variation_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_canvas_item->get_canvas_item(), vertices, colors);
}