feat: modules moved and engine moved to submodule
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dfb5e645cd
commit
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5136 changed files with 225275 additions and 64485 deletions
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef SCRIPT_EDITOR_PLUGIN_H
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#define SCRIPT_EDITOR_PLUGIN_H
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#pragma once
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#include "core/object/script_language.h"
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#include "editor/plugins/editor_plugin.h"
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@ -210,7 +209,7 @@ public:
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virtual void update_settings() = 0;
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virtual void set_debugger_active(bool p_active) = 0;
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virtual bool can_lose_focus_on_node_selection() { return true; }
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virtual void update_toggle_scripts_button() {}
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virtual void update_toggle_files_button() {}
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virtual bool show_members_overview() = 0;
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@ -223,8 +222,6 @@ public:
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virtual CodeTextEditor *get_code_editor() const = 0;
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virtual void validate() = 0;
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ScriptEditorBase() {}
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};
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typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const Ref<Resource> &p_resource);
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@ -255,7 +252,7 @@ class ScriptEditor : public PanelContainer {
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CLOSE_DOCS,
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CLOSE_ALL,
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CLOSE_OTHER_TABS,
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TOGGLE_SCRIPTS_PANEL,
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TOGGLE_FILES_PANEL,
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SHOW_IN_FILE_SYSTEM,
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FILE_COPY_PATH,
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FILE_COPY_UID,
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@ -548,8 +545,8 @@ protected:
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public:
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static ScriptEditor *get_singleton() { return script_editor; }
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bool toggle_scripts_panel();
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bool is_scripts_panel_toggled();
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bool toggle_files_panel();
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bool is_files_panel_toggled();
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void apply_scripts() const;
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void reload_scripts(bool p_refresh_only = false);
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void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
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@ -569,6 +566,7 @@ public:
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PackedStringArray get_unsaved_scripts() const;
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void save_current_script();
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void save_all_scripts();
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void update_script_times();
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void set_window_layout(Ref<ConfigFile> p_layout);
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void get_window_layout(Ref<ConfigFile> p_layout);
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@ -623,7 +621,7 @@ protected:
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void _notification(int p_what);
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public:
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virtual String get_plugin_name() const override { return "Script"; }
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virtual String get_plugin_name() const override { return TTRC("Script"); }
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bool has_main_screen() const override { return true; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@ -642,7 +640,4 @@ public:
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virtual void edited_scene_changed() override;
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ScriptEditorPlugin();
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~ScriptEditorPlugin();
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};
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#endif // SCRIPT_EDITOR_PLUGIN_H
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