feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -36,7 +36,7 @@
void PackedSceneEditor::_on_open_scene_pressed() {
// Using deferred call because changing scene updates the Inspector and thus destroys this plugin.
callable_mp(EditorNode::get_singleton(), &EditorNode::open_request).call_deferred(packed_scene->get_path(), false);
callable_mp(EditorNode::get_singleton(), &EditorNode::load_scene).call_deferred(packed_scene->get_path(), false, false, false, false);
}
void PackedSceneEditor::_notification(int p_what) {