feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef NODE_3D_EDITOR_GIZMOS_H
#define NODE_3D_EDITOR_GIZMOS_H
#pragma once
#include "core/math/dynamic_bvh.h"
#include "core/templates/hash_map.h"
@ -57,7 +56,7 @@ class EditorNode3DGizmo : public Node3DGizmo {
bool selected;
Vector<Vector3> collision_segments;
Ref<TriangleMesh> collision_mesh;
LocalVector<Ref<TriangleMesh>> collision_meshes;
Vector<Vector3> handles;
Vector<int> handle_ids;
@ -221,5 +220,3 @@ public:
EditorNode3DGizmoPlugin();
virtual ~EditorNode3DGizmoPlugin();
};
#endif // NODE_3D_EDITOR_GIZMOS_H