feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -66,14 +66,14 @@ void LightmapProbeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
int stack_count = 8;
int sector_count = 16;
float sector_step = (Math_PI * 2.0) / sector_count;
float stack_step = Math_PI / stack_count;
float sector_step = (Math::PI * 2.0) / sector_count;
float stack_step = Math::PI / stack_count;
Vector<Vector3> vertices;
float radius = 0.2;
for (int i = 0; i <= stack_count; ++i) {
float stack_angle = Math_PI / 2 - i * stack_step; // starting from pi/2 to -pi/2
float stack_angle = Math::PI / 2 - i * stack_step; // starting from pi/2 to -pi/2
float xy = radius * Math::cos(stack_angle); // r * cos(u)
float z = radius * Math::sin(stack_angle); // r * sin(u)