feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef ANIMATION_PLAYER_EDITOR_PLUGIN_H
#define ANIMATION_PLAYER_EDITOR_PLUGIN_H
#pragma once
#include "editor/animation_track_editor.h"
#include "editor/plugins/animation_library_editor.h"
@ -266,6 +265,7 @@ public:
AnimationTrackEditor *get_track_editor() { return track_editor; }
Dictionary get_state() const;
void set_state(const Dictionary &p_state);
void clear();
void ensure_visibility();
@ -298,6 +298,7 @@ protected:
public:
virtual Dictionary get_state() const override { return anim_editor->get_state(); }
virtual void set_state(const Dictionary &p_state) override { anim_editor->set_state(p_state); }
virtual void clear() override { anim_editor->clear(); }
virtual String get_plugin_name() const override { return "Anim"; }
bool has_main_screen() const override { return false; }
@ -363,5 +364,3 @@ public:
AnimationMarkerKeyEditEditorPlugin();
};
#endif // ANIMATION_PLAYER_EDITOR_PLUGIN_H