feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef RESOURCE_IMPORTER_TEXTURE_H
#define RESOURCE_IMPORTER_TEXTURE_H
#pragma once
#include "core/io/file_access.h"
#include "core/io/image.h"
@ -79,7 +78,6 @@ protected:
static inline void _clamp_hdr_exposure(Ref<Image> &r_image);
static inline void _invert_y_channel(Ref<Image> &r_image);
static inline void _print_callback_message(const String &p_message);
public:
static void save_to_ctex_format(Ref<FileAccess> f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality);
@ -115,5 +113,3 @@ public:
ResourceImporterTexture(bool p_singleton = false);
~ResourceImporterTexture();
};
#endif // RESOURCE_IMPORTER_TEXTURE_H