feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
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@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef SCENE_TREE_EDITOR_H
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#define SCENE_TREE_EDITOR_H
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#pragma once
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#include "scene/gui/check_box.h"
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#include "scene/gui/check_button.h"
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@ -128,6 +127,7 @@ class SceneTreeEditor : public Control {
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bool auto_expand_selected = true;
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bool hide_filtered_out_parents = false;
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bool accessibility_warnings = false;
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bool connect_to_script_mode = false;
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bool connecting_signal = false;
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bool update_when_invisible = true;
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@ -137,6 +137,7 @@ class SceneTreeEditor : public Control {
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void _compute_hash(Node *p_node, uint64_t &hash);
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void _reset();
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PackedStringArray _get_node_configuration_warnings(Node *p_node);
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PackedStringArray _get_node_accessibility_configuration_warnings(Node *p_node);
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void _update_node_path(Node *p_node, bool p_recursive = true);
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void _update_node_subtree(Node *p_node, TreeItem *p_parent, bool p_force = false);
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@ -213,7 +214,7 @@ class SceneTreeEditor : public Control {
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Timer *update_timer = nullptr;
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List<StringName> *script_types;
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LocalVector<StringName> *script_types;
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bool _is_script_type(const StringName &p_type) const;
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Vector<StringName> valid_types;
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@ -249,6 +250,7 @@ public:
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void set_auto_expand_selected(bool p_auto, bool p_update_settings);
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void set_hide_filtered_out_parents(bool p_hide, bool p_update_settings);
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void set_accessibility_warnings(bool p_enable, bool p_update_settings);
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void set_connect_to_script_mode(bool p_enable);
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void set_connecting_signal(bool p_enable);
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void set_update_when_invisible(bool p_enable);
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@ -291,7 +293,4 @@ public:
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LineEdit *get_filter_line_edit() { return filter; }
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SceneTreeDialog();
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~SceneTreeDialog();
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};
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#endif // SCENE_TREE_EDITOR_H
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