feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef EDITOR_FILE_SYSTEM_H
#define EDITOR_FILE_SYSTEM_H
#pragma once
#include "core/io/dir_access.h"
#include "core/io/resource_importer.h"
@ -280,6 +279,7 @@ class EditorFileSystem : public Node {
bool _test_for_reimport(const String &p_path, const String &p_expected_import_md5);
bool _is_test_for_reimport_needed(const String &p_path, uint64_t p_last_modification_time, uint64_t p_modification_time, uint64_t p_last_import_modification_time, uint64_t p_import_modification_time, const Vector<String> &p_import_dest_paths);
bool _can_import_file(const String &p_path);
Vector<String> _get_import_dest_paths(const String &p_path);
bool reimport_on_missing_imported_files;
@ -424,5 +424,3 @@ public:
EditorFileSystem();
~EditorFileSystem();
};
#endif // EDITOR_FILE_SYSTEM_H