feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef EDITOR_PERFORMANCE_PROFILER_H
#define EDITOR_PERFORMANCE_PROFILER_H
#pragma once
#include "core/templates/hash_map.h"
#include "main/performance.h"
@ -52,7 +51,7 @@ private:
Performance::MonitorType type = Performance::MONITOR_TYPE_QUANTITY;
int frame_index = 0;
Monitor();
Monitor() {}
Monitor(const String &p_name, const String &p_base, int p_frame_index, Performance::MonitorType p_type, TreeItem *p_item);
void update_value(float p_value);
void reset();
@ -88,5 +87,3 @@ public:
List<float> *get_monitor_data(const StringName &p_name);
EditorPerformanceProfiler();
};
#endif // EDITOR_PERFORMANCE_PROFILER_H