feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef CODE_EDITOR_H
#define CODE_EDITOR_H
#pragma once
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
@ -166,8 +165,8 @@ class CodeTextEditor : public VBoxContainer {
FindReplaceBar *find_replace_bar = nullptr;
HBoxContainer *status_bar = nullptr;
Button *toggle_scripts_button = nullptr;
Control *toggle_scripts_list = nullptr;
Button *toggle_files_button = nullptr;
Control *toggle_files_list = nullptr;
Button *error_button = nullptr;
Button *warning_button = nullptr;
@ -221,7 +220,7 @@ class CodeTextEditor : public VBoxContainer {
void _zoom_popup_id_pressed(int p_idx);
void _toggle_scripts_pressed();
void _toggle_files_pressed();
protected:
virtual void _load_theme_settings() {}
@ -299,10 +298,8 @@ public:
void validate_script();
void set_toggle_list_control(Control *p_control);
void show_toggle_scripts_button();
void update_toggle_scripts_button();
void show_toggle_files_button();
void update_toggle_files_button();
CodeTextEditor();
};
#endif // CODE_EDITOR_H