feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef ANIMATION_TRACK_EDITOR_PLUGINS_H
#define ANIMATION_TRACK_EDITOR_PLUGINS_H
#pragma once
#include "editor/animation_track_editor.h"
@ -88,8 +87,6 @@ public:
void set_node(Object *p_object);
void set_as_coords();
AnimationTrackEditSpriteFrame() {}
};
class AnimationTrackEditSubAnim : public AnimationTrackEdit {
@ -146,7 +143,6 @@ public:
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) override;
void set_node(Object *p_object);
AnimationTrackEditTypeAnimation();
};
class AnimationTrackEditVolumeDB : public AnimationTrackEdit {
@ -167,5 +163,3 @@ public:
virtual AnimationTrackEdit *create_audio_track_edit() override;
virtual AnimationTrackEdit *create_animation_track_edit(Object *p_object) override;
};
#endif // ANIMATION_TRACK_EDITOR_PLUGINS_H