feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -151,7 +151,7 @@ int EGLManager::_get_gldisplay_id(void *p_display) {
String EGLManager::shader_cache_dir;
void EGLManager::_set_cache(const void *p_key, EGLsizeiANDROID p_key_size, const void *p_value, EGLsizeiANDROID p_value_size) {
String name = CryptoCore::b64_encode_str((const uint8_t *)p_key, p_key_size).replace("/", "_");
String name = CryptoCore::b64_encode_str((const uint8_t *)p_key, p_key_size).replace_char('/', '_');
String path = shader_cache_dir.path_join(name) + ".cache";
Error err = OK;
@ -163,7 +163,7 @@ void EGLManager::_set_cache(const void *p_key, EGLsizeiANDROID p_key_size, const
}
EGLsizeiANDROID EGLManager::_get_cache(const void *p_key, EGLsizeiANDROID p_key_size, void *p_value, EGLsizeiANDROID p_value_size) {
String name = CryptoCore::b64_encode_str((const uint8_t *)p_key, p_key_size).replace("/", "_");
String name = CryptoCore::b64_encode_str((const uint8_t *)p_key, p_key_size).replace_char('/', '_');
String path = shader_cache_dir.path_join(name) + ".cache";
Error err = OK;