feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -9,7 +9,7 @@
<tutorials>
</tutorials>
<members>
<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="218">
<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="232">
The way that this attribute's data is interpreted when sent to a shader.
</member>
<member name="frequency" type="int" setter="set_frequency" getter="get_frequency" enum="RenderingDevice.VertexFrequency" default="0">