feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -32,6 +32,7 @@
<param index="0" name="name" type="String" />
<description>
Wraps a class defined in Java, and returns it as a [JavaClass] [Object] type that Godot can interact with.
When wrapping inner (nested) classes, use [code]$[/code] instead of [code].[/code] to separate them. For example, [code]JavaClassWrapper.wrap("android.view.WindowManager$LayoutParams")[/code] wraps the [b]WindowManager.LayoutParams[/b] class.
[b]Note:[/b] This method only works on Android. On every other platform, this method does nothing and returns an empty [JavaClass].
</description>
</method>