feat: modules moved and engine moved to submodule
This commit is contained in:
parent
dfb5e645cd
commit
c33d2130cc
5136 changed files with 225275 additions and 64485 deletions
|
|
@ -28,8 +28,7 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef INPUT_MAP_H
|
||||
#define INPUT_MAP_H
|
||||
#pragma once
|
||||
|
||||
#include "core/input/input_event.h"
|
||||
#include "core/object/class_db.h"
|
||||
|
|
@ -86,6 +85,8 @@ public:
|
|||
void add_action(const StringName &p_action, float p_deadzone = DEFAULT_DEADZONE);
|
||||
void erase_action(const StringName &p_action);
|
||||
|
||||
String get_action_description(const StringName &p_action) const;
|
||||
|
||||
float action_get_deadzone(const StringName &p_action);
|
||||
void action_set_deadzone(const StringName &p_action, float p_deadzone);
|
||||
void action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event);
|
||||
|
|
@ -116,5 +117,3 @@ public:
|
|||
InputMap();
|
||||
~InputMap();
|
||||
};
|
||||
|
||||
#endif // INPUT_MAP_H
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue