feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef INPUT_MAP_H
#define INPUT_MAP_H
#pragma once
#include "core/input/input_event.h"
#include "core/object/class_db.h"
@ -86,6 +85,8 @@ public:
void add_action(const StringName &p_action, float p_deadzone = DEFAULT_DEADZONE);
void erase_action(const StringName &p_action);
String get_action_description(const StringName &p_action) const;
float action_get_deadzone(const StringName &p_action);
void action_set_deadzone(const StringName &p_action, float p_deadzone);
void action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event);
@ -116,5 +117,3 @@ public:
InputMap();
~InputMap();
};
#endif // INPUT_MAP_H