feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GDEXTENSION_INTERFACE_H
#define GDEXTENSION_INTERFACE_H
#pragma once
/* This is a C class header, you can copy it and use it directly in your own binders.
* Together with the JSON file, you should be able to generate any binder.
@ -401,6 +400,9 @@ typedef struct {
typedef void *GDExtensionClassLibraryPtr;
/* Passed a pointer to a PackedStringArray that should be filled with the classes that may be used by the GDExtension. */
typedef void (*GDExtensionEditorGetClassesUsedCallback)(GDExtensionTypePtr p_packed_string_array);
/* Method */
typedef enum {
@ -790,9 +792,22 @@ typedef struct {
const char *string;
} GDExtensionGodotVersion;
typedef struct {
uint32_t major;
uint32_t minor;
uint32_t patch;
uint32_t hex; // Full version encoded as hexadecimal with one byte (2 hex digits) per number (e.g. for "3.1.12" it would be 0x03010C)
const char *status; // (e.g. "stable", "beta", "rc1", "rc2")
const char *build; // (e.g. "custom_build")
const char *hash; // Full Git commit hash.
uint64_t timestamp; // Git commit date UNIX timestamp in seconds, or 0 if unavailable.
const char *string; // (e.g. "Godot v3.1.4.stable.official.mono")
} GDExtensionGodotVersion2;
/**
* @name get_godot_version
* @since 4.1
* @deprecated in Godot 4.5. Use `get_godot_version2` instead.
*
* Gets the Godot version that the GDExtension was loaded into.
*
@ -800,6 +815,16 @@ typedef struct {
*/
typedef void (*GDExtensionInterfaceGetGodotVersion)(GDExtensionGodotVersion *r_godot_version);
/**
* @name get_godot_version2
* @since 4.5
*
* Gets the Godot version that the GDExtension was loaded into.
*
* @param r_godot_version A pointer to the structure to write the version information into.
*/
typedef void (*GDExtensionInterfaceGetGodotVersion2)(GDExtensionGodotVersion2 *r_godot_version);
/* INTERFACE: Memory */
/**
@ -2721,6 +2746,17 @@ typedef void (*GDExtensionInterfacePlaceHolderScriptInstanceUpdate)(GDExtensionS
*/
typedef GDExtensionScriptInstanceDataPtr (*GDExtensionInterfaceObjectGetScriptInstance)(GDExtensionConstObjectPtr p_object, GDExtensionObjectPtr p_language);
/**
* @name object_set_script_instance
* @since 4.5
*
* Set the script instance data attached to this object.
*
* @param p_object A pointer to the Object.
* @param p_script_instance A pointer to the script instance data to attach to this object.
*/
typedef void (*GDExtensionInterfaceObjectSetScriptInstance)(GDExtensionObjectPtr p_object, GDExtensionScriptInstanceDataPtr p_script_instance);
/* INTERFACE: Callable */
/**
@ -3078,8 +3114,22 @@ typedef void (*GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars)(const char *
*/
typedef void (*GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen)(const char *p_data, GDExtensionInt p_size);
/**
* @name editor_register_get_classes_used_callback
* @since 4.5
*
* Registers a callback that Godot can call to get the list of all classes (from ClassDB) that may be used by the calling GDExtension.
*
* This is used by the editor to generate a build profile (in "Tools" > "Engine Compilation Configuration Editor..." > "Detect from project"),
* in order to recompile Godot with only the classes used.
* In the provided callback, the GDExtension should provide the list of classes that _may_ be used statically, thus the time of invocation shouldn't matter.
* If a GDExtension doesn't register a callback, Godot will assume that it could be using any classes.
*
* @param p_library A pointer the library received by the GDExtension's entry point function.
* @param p_callback The callback to retrieve the list of classes used.
*/
typedef void (*GDExtensionInterfaceEditorRegisterGetClassesUsedCallback)(GDExtensionClassLibraryPtr p_library, GDExtensionEditorGetClassesUsedCallback p_callback);
#ifdef __cplusplus
}
#endif
#endif // GDEXTENSION_INTERFACE_H