fix: added disable_exceptions=no to ps1 scripts

This commit is contained in:
Sara Gerretsen 2025-10-08 15:40:21 +02:00
parent 37712a1ba0
commit b1659108e3
2 changed files with 2 additions and 2 deletions

2
EditFlatscreenProject.ps1 Normal file → Executable file
View file

@ -1,4 +1,4 @@
Set-Location engine/
&"scons" "target=editor" "custom_modules=../modules"
&"scons" "target=editor" "custom_modules=../modules" "disable_exceptions=no"
Set-Location ../flatscreen-project
&"../engine/bin/godot.windows.editor.x86_64.exe" "--editor" --path .

View file

@ -1,4 +1,4 @@
Set-Location engine/
&"scons" "target=editor" "custom_modules=../modules"
&"scons" "target=editor" "custom_modules=../modules" "disable_exceptions=no"
Set-Location ../vr-project
&"../engine/bin/godot.windows.editor.x86_64.exe" "--editor" --path .