fix: added disable_exceptions=no to ps1 scripts
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2 changed files with 2 additions and 2 deletions
2
EditFlatscreenProject.ps1
Normal file → Executable file
2
EditFlatscreenProject.ps1
Normal file → Executable file
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@ -1,4 +1,4 @@
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Set-Location engine/
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&"scons" "target=editor" "custom_modules=../modules"
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&"scons" "target=editor" "custom_modules=../modules" "disable_exceptions=no"
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Set-Location ../flatscreen-project
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&"../engine/bin/godot.windows.editor.x86_64.exe" "--editor" --path .
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@ -1,4 +1,4 @@
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Set-Location engine/
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&"scons" "target=editor" "custom_modules=../modules"
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&"scons" "target=editor" "custom_modules=../modules" "disable_exceptions=no"
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Set-Location ../vr-project
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&"../engine/bin/godot.windows.editor.x86_64.exe" "--editor" --path .
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