added Stapler model with textures

This commit is contained in:
JeroenV26 2025-10-21 21:28:22 +02:00
parent 8e0d737377
commit a9f03ef4f7
9 changed files with 201 additions and 17 deletions

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=6 format=3 uid="uid://b5m5h30gog3pu"]
[gd_scene load_steps=7 format=3 uid="uid://b5m5h30gog3pu"]
[ext_resource type="PackedScene" uid="uid://2cbtvp67pwom" path="res://3D Models/Block Out VR.blend" id="1_w5aja"]
[ext_resource type="PackedScene" uid="uid://ctf3dsro4aqon" path="res://vr_base.tscn" id="2_onqr8"]
[ext_resource type="PackedScene" uid="uid://bf4jrykbuk2q2" path="res://3D Models/Stapler.blend" id="3_ycayy"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_onqr8"]
sky_top_color = Color(0.16916332, 0.10069999, 0.19, 1)
@ -14,14 +15,18 @@ sky_material = SubResource("ProceduralSkyMaterial_onqr8")
[sub_resource type="Environment" id="Environment_bw6k5"]
background_mode = 1
background_color = Color(0.91819453, 0, 0.38414586, 1)
background_color = Color(0.93894166, 0, 0.11225095, 1)
background_energy_multiplier = 2.73
sky = SubResource("Sky_ycayy")
ambient_light_source = 2
ambient_light_color = Color(0.16658881, 0.2494578, 0.80619437, 1)
ambient_light_energy = 0.5
ambient_light_color = Color(0.15817368, 0.28141087, 0.62470627, 1)
ambient_light_energy = 8.11
tonemap_mode = 2
ssao_enabled = true
ssao_intensity = 2.34
ssao_power = 1.39955
ssao_detail = 5.0
ssao_sharpness = 1.0
sdfgi_cascades = 2
sdfgi_min_cell_size = 0.1171875
glow_enabled = true
@ -29,28 +34,47 @@ glow_enabled = true
[node name="Root" type="Node3D"]
[node name="VROrigin" parent="." instance=ExtResource("2_onqr8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0004169941, 0, -0.95417106)
_import_path = NodePath("")
unique_name_in_owner = false
process_mode = 0
process_priority = 0
process_physics_priority = 0
process_thread_group = 0
physics_interpolation_mode = 0
auto_translate_mode = 0
editor_description = ""
script = null
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_bw6k5")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.9162748, 0.22865315, -0.32887393, -0.007333067, 0.8304939, 0.5569795, 0.4004829, -0.5079345, 0.7626374, -0.020096421, 2.8933644, 0)
light_color = Color(1, 0, 0, 1)
light_energy = 0.733
light_indirect_energy = 1.145
light_volumetric_fog_energy = 0.0
light_angular_distance = 1.0
light_specular = 5.667
light_bake_mode = 1
light_color = Color(0.9863629, 0, 0.3088207, 1)
light_energy = 1.167
light_indirect_energy = 0.75
light_specular = 0.917
shadow_enabled = true
shadow_normal_bias = 0.1
shadow_blur = 0.75
directional_shadow_fade_start = 0.965
directional_shadow_max_distance = 20.0
shadow_bias = 0.0
shadow_normal_bias = 10.0
shadow_transmittance_bias = 10.717
shadow_blur = 0.635
[node name="Block Out VR" parent="." instance=ExtResource("1_w5aja")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.27989578, 0, 1.4924412)
[node name="ClueMarker" type="ClueMarker" parent="."]
_import_path = NodePath("")
unique_name_in_owner = false
process_mode = 0
process_priority = 0
process_physics_priority = 0
process_thread_group = 0
physics_interpolation_mode = 0
auto_translate_mode = 0
editor_description = ""
clue_id = 0
script = null
[node name="Stapler" parent="." instance=ExtResource("3_ycayy")]
transform = Transform3D(-1.8868132, 0, -1.8585076, 0, 2.6484175, 0, 1.8585076, 0, -1.8868132, -1.2748423, 0.9004388, 2.876501)