added Stapler model with textures
This commit is contained in:
parent
8e0d737377
commit
a9f03ef4f7
9 changed files with 201 additions and 17 deletions
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@ -37,7 +37,15 @@ import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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_subresources={
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"materials": {
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"BaseMesh_Male_M": {
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"use_external/enabled": true,
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"use_external/fallback_path": "res://Materials/BlockoutMat.tres",
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"use_external/path": "uid://c86xxl67a5axp"
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}
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}
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}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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blender/nodes/punctual_lights=true
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44
vr-project/3D Models/Reference Model_Immerse.fbx.import
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vr-project/3D Models/Reference Model_Immerse.fbx.import
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@ -0,0 +1,44 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cdlkhakrdtati"
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path="res://.godot/imported/Reference Model_Immerse.fbx-f817902c69f4d17f18a3eca55ebe24bf.scn"
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[deps]
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source_file="res://3D Models/Reference Model_Immerse.fbx"
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dest_files=["res://.godot/imported/Reference Model_Immerse.fbx-f817902c69f4d17f18a3eca55ebe24bf.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=true
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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fbx/importer=0
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fbx/allow_geometry_helper_nodes=false
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fbx/embedded_image_handling=1
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fbx/naming_version=2
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vr-project/3D Models/Stapler.blend
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vr-project/3D Models/Stapler.blend
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vr-project/3D Models/Stapler.blend.import
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vr-project/3D Models/Stapler.blend.import
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@ -0,0 +1,67 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://bf4jrykbuk2q2"
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path="res://.godot/imported/Stapler.blend-a1ab1302710537f084a37677cbb7c634.scn"
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[deps]
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source_file="res://3D Models/Stapler.blend"
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dest_files=["res://.godot/imported/Stapler.blend-a1ab1302710537f084a37677cbb7c634.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={
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"materials": {
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"StaplerMat": {
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"use_external/enabled": true,
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"use_external/fallback_path": "res://Materials/StaplerToon.tres",
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"use_external/path": "uid://b8uu6hswvrum5"
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}
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}
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}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
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gltf/naming_version=2
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BIN
vr-project/Textures/Stapler_Texture.png
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vr-project/Textures/Stapler_Texture.png
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After Width: | Height: | Size: 115 KiB |
41
vr-project/Textures/Stapler_Texture.png.import
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vr-project/Textures/Stapler_Texture.png.import
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@ -0,0 +1,41 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c8kqdlrhsf7qe"
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path.s3tc="res://.godot/imported/Stapler_Texture.png-a926c2840c8d12b59eda43cc07c2488a.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Textures/Stapler_Texture.png"
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dest_files=["res://.godot/imported/Stapler_Texture.png-a926c2840c8d12b59eda43cc07c2488a.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@ -1,7 +1,8 @@
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[gd_scene load_steps=6 format=3 uid="uid://b5m5h30gog3pu"]
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[gd_scene load_steps=7 format=3 uid="uid://b5m5h30gog3pu"]
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[ext_resource type="PackedScene" uid="uid://2cbtvp67pwom" path="res://3D Models/Block Out VR.blend" id="1_w5aja"]
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[ext_resource type="PackedScene" uid="uid://ctf3dsro4aqon" path="res://vr_base.tscn" id="2_onqr8"]
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[ext_resource type="PackedScene" uid="uid://bf4jrykbuk2q2" path="res://3D Models/Stapler.blend" id="3_ycayy"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_onqr8"]
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sky_top_color = Color(0.16916332, 0.10069999, 0.19, 1)
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@ -14,14 +15,18 @@ sky_material = SubResource("ProceduralSkyMaterial_onqr8")
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[sub_resource type="Environment" id="Environment_bw6k5"]
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background_mode = 1
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background_color = Color(0.91819453, 0, 0.38414586, 1)
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background_color = Color(0.93894166, 0, 0.11225095, 1)
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background_energy_multiplier = 2.73
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sky = SubResource("Sky_ycayy")
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ambient_light_source = 2
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ambient_light_color = Color(0.16658881, 0.2494578, 0.80619437, 1)
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ambient_light_energy = 0.5
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ambient_light_color = Color(0.15817368, 0.28141087, 0.62470627, 1)
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ambient_light_energy = 8.11
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tonemap_mode = 2
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ssao_enabled = true
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ssao_intensity = 2.34
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ssao_power = 1.39955
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ssao_detail = 5.0
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ssao_sharpness = 1.0
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sdfgi_cascades = 2
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sdfgi_min_cell_size = 0.1171875
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glow_enabled = true
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@ -29,28 +34,47 @@ glow_enabled = true
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[node name="Root" type="Node3D"]
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[node name="VROrigin" parent="." instance=ExtResource("2_onqr8")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0004169941, 0, -0.95417106)
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_import_path = NodePath("")
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unique_name_in_owner = false
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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script = null
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_bw6k5")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.9162748, 0.22865315, -0.32887393, -0.007333067, 0.8304939, 0.5569795, 0.4004829, -0.5079345, 0.7626374, -0.020096421, 2.8933644, 0)
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light_color = Color(1, 0, 0, 1)
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light_energy = 0.733
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light_indirect_energy = 1.145
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light_volumetric_fog_energy = 0.0
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light_angular_distance = 1.0
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light_specular = 5.667
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light_bake_mode = 1
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light_color = Color(0.9863629, 0, 0.3088207, 1)
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light_energy = 1.167
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light_indirect_energy = 0.75
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light_specular = 0.917
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shadow_enabled = true
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shadow_normal_bias = 0.1
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shadow_blur = 0.75
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directional_shadow_fade_start = 0.965
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directional_shadow_max_distance = 20.0
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shadow_bias = 0.0
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shadow_normal_bias = 10.0
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shadow_transmittance_bias = 10.717
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shadow_blur = 0.635
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[node name="Block Out VR" parent="." instance=ExtResource("1_w5aja")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.27989578, 0, 1.4924412)
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[node name="ClueMarker" type="ClueMarker" parent="."]
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_import_path = NodePath("")
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unique_name_in_owner = false
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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clue_id = 0
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script = null
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[node name="Stapler" parent="." instance=ExtResource("3_ycayy")]
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transform = Transform3D(-1.8868132, 0, -1.8585076, 0, 2.6484175, 0, 1.8585076, 0, -1.8868132, -1.2748423, 0.9004388, 2.876501)
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