fix: artefacts in light/shadow rendering

This commit is contained in:
Sara Gerretsen 2025-10-15 22:55:03 +02:00
parent 380a13e904
commit a050913c30

View file

@ -44,12 +44,13 @@ light_angular_distance = 1.0
light_specular = 5.667
light_bake_mode = 1
shadow_enabled = true
shadow_bias = 0.0
shadow_normal_bias = 0.0
shadow_normal_bias = 0.1
shadow_blur = 0.75
directional_shadow_mode = 0
directional_shadow_fade_start = 0.965
directional_shadow_max_distance = 20.0
[node name="Block Out VR" parent="." instance=ExtResource("1_w5aja")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.27989578, 0, 1.4924412)
[node name="ClueMarker" type="ClueMarker" parent="."]
clue_id = 0