diff --git a/.gitignore b/.gitignore index 49817eab..ce64e3cb 100644 --- a/.gitignore +++ b/.gitignore @@ -8,9 +8,9 @@ config.log engine/.github project/.godot -build/PROJECT.pck -build/PROJECT.x86_64 -build/PROJECT.exe +build/you_done_it.pck +build/you_done_it.x86_64 +build/you_done_it.exe build.zip *.o diff --git a/justfile b/justfile index 6b0fc5a4..ce702248 100644 --- a/justfile +++ b/justfile @@ -7,6 +7,7 @@ compiledb := if tree_hash == `cat .tree.hash` { "no" } else { "yes" } build: format # Compiling Editor cd engine/ && scons target=editor symbols=yes optimization=debug dev_build=yes linker=mold use_llvm=yes compiledb={{compiledb}} custom_modules="../modules" + echo {{tree_hash}} > .tree.hash run: build # Running Editor diff --git a/modules/PROJECT/register_types.h b/modules/PROJECT/register_types.h deleted file mode 100644 index 2a1d0257..00000000 --- a/modules/PROJECT/register_types.h +++ /dev/null @@ -1,9 +0,0 @@ -#ifndef PROJECT_REGISTER_TYPES_H -#define PROJECT_REGISTER_TYPES_H - -#include "modules/register_module_types.h" - -void initialize_PROJECT_module(ModuleInitializationLevel p_level); -void uninitialize_PROJECT_module(ModuleInitializationLevel p_level); - -#endif // !PROJECT_REGISTER_TYPES_H diff --git a/modules/PROJECT/SCsub b/modules/you_done_it/SCsub similarity index 100% rename from modules/PROJECT/SCsub rename to modules/you_done_it/SCsub diff --git a/modules/PROJECT/config.py b/modules/you_done_it/config.py similarity index 100% rename from modules/PROJECT/config.py rename to modules/you_done_it/config.py diff --git a/modules/PROJECT/macros.h b/modules/you_done_it/macros.h similarity index 100% rename from modules/PROJECT/macros.h rename to modules/you_done_it/macros.h diff --git a/modules/PROJECT/register_types.cpp b/modules/you_done_it/register_types.cpp similarity index 57% rename from modules/PROJECT/register_types.cpp rename to modules/you_done_it/register_types.cpp index a367b16d..1f129d03 100644 --- a/modules/PROJECT/register_types.cpp +++ b/modules/you_done_it/register_types.cpp @@ -2,13 +2,13 @@ #include "core/object/class_db.h" -void initialize_PROJECT_module(ModuleInitializationLevel p_level) { +void initialize_you_done_it_module(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } } -void uninitialize_PROJECT_module(ModuleInitializationLevel p_level) { +void uninitialize_you_done_it_module(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } diff --git a/modules/you_done_it/register_types.h b/modules/you_done_it/register_types.h new file mode 100644 index 00000000..b42abbe8 --- /dev/null +++ b/modules/you_done_it/register_types.h @@ -0,0 +1,9 @@ +#ifndef you_done_it_REGISTER_TYPES_H +#define you_done_it_REGISTER_TYPES_H + +#include "modules/register_module_types.h" + +void initialize_you_done_it_module(ModuleInitializationLevel p_level); +void uninitialize_you_done_it_module(ModuleInitializationLevel p_level); + +#endif // !you_done_it_REGISTER_TYPES_H diff --git a/project/Kers.blend1 b/project/Kers.blend1 new file mode 100644 index 00000000..b3f2e48d Binary files /dev/null and b/project/Kers.blend1 differ diff --git a/project/export_presets.cfg b/project/export_presets.cfg index a04762ac..319a6b30 100644 --- a/project/export_presets.cfg +++ b/project/export_presets.cfg @@ -9,7 +9,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="../build/PROJECT.x86_64" +export_path="../build/you_done_it.x86_64" patches=PackedStringArray() encryption_include_filters="" encryption_exclude_filters="" @@ -51,7 +51,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="../build/PROJECT.exe" +export_path="../build/you_done_it.exe" patches=PackedStringArray() encryption_include_filters="" encryption_exclude_filters="" diff --git a/project/project.godot b/project/project.godot index 8d15af34..7d31902d 100644 --- a/project/project.godot +++ b/project/project.godot @@ -9,7 +9,6 @@ config_version=5 [application] - -config/name="PROJECT" -config/features=PackedStringArray("4.5", "Forward Plus") +config/name="you_done_it" +config/features=PackedStringArray("4.4", "Forward Plus") config/icon="res://icon.svg" diff --git a/project/untitled.blend b/project/untitled.blend new file mode 100644 index 00000000..c7bdebc2 Binary files /dev/null and b/project/untitled.blend differ diff --git a/project/untitled.blend.import b/project/untitled.blend.import new file mode 100644 index 00000000..14226ec2 --- /dev/null +++ b/project/untitled.blend.import @@ -0,0 +1,59 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://q4vuytm7wiyd" +path="res://.godot/imported/untitled.blend-76eaa641f551b64bc63bec9bfc681438.scn" + +[deps] + +source_file="res://untitled.blend" +dest_files=["res://.godot/imported/untitled.blend-76eaa641f551b64bc63bec9bfc681438.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/root_script=null +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_name_suffixes=true +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +materials/extract=0 +materials/extract_format=0 +materials/extract_path="" +_subresources={} +blender/nodes/visible=0 +blender/nodes/active_collection_only=false +blender/nodes/punctual_lights=true +blender/nodes/cameras=true +blender/nodes/custom_properties=true +blender/nodes/modifiers=1 +blender/meshes/colors=false +blender/meshes/uvs=true +blender/meshes/normals=true +blender/meshes/export_geometry_nodes_instances=false +blender/meshes/tangents=true +blender/meshes/skins=2 +blender/meshes/export_bones_deforming_mesh_only=false +blender/materials/unpack_enabled=true +blender/materials/export_materials=1 +blender/animation/limit_playback=true +blender/animation/always_sample=true +blender/animation/group_tracks=true +gltf/naming_version=2