feat: updated render and game environment settings

This commit is contained in:
Sara Gerretsen 2025-10-22 18:04:01 +02:00
parent ac283ebb33
commit 7e6a7a8d8f
2 changed files with 4 additions and 5 deletions

View file

@ -23,10 +23,11 @@ window/vsync/vsync_mode=0
[rendering]
lights_and_shadows/directional_shadow/size=8192
lights_and_shadows/directional_shadow/size.mobile=4096
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
environment/ssao/quality=3
environment/ssao/half_size=false
anti_aliasing/quality/msaa_3d=1
environment/defaults/default_clear_color=Color(0.21948597, 0.33354625, 0.5898078, 1)
anti_aliasing/quality/use_debanding=true
lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv=1
lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv=3

View file

@ -26,8 +26,6 @@ tonemap_mode = 2
tonemap_white = 1.34
ssr_fade_in = 0.4873501
ssao_enabled = true
ssao_detail = 5.0
ssao_sharpness = 1.0
sdfgi_cascades = 2
sdfgi_min_cell_size = 0.1171875
glow_enabled = true