diff --git a/vr-project/scenes/game_scene.tscn b/vr-project/scenes/game_scene.tscn index d586da3d..40fa25ff 100644 --- a/vr-project/scenes/game_scene.tscn +++ b/vr-project/scenes/game_scene.tscn @@ -87,6 +87,16 @@ fog_height_density = -0.6636 [node name="Root" type="Node3D"] [node name="VROrigin" parent="." instance=ExtResource("2_onqr8")] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" +script = null [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_bw6k5") @@ -100,15 +110,35 @@ shadow_transmittance_bias = -0.195 shadow_blur = 1.054 [node name="Block Out VR" parent="." instance=ExtResource("1_w5aja")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.27989578, 0, 1.4924412) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.38688594, -0.0103544, 1.4647582) [node name="ClueMarker" type="ClueMarker" parent="."] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2472578, 0.96516895, 2.9078503) clue_id = 0 +script = null [node name="ClueMarker2" type="ClueMarker" parent="."] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.1681437, 0.93944424, 2.9801283) clue_id = 1 +script = null [node name="Stapler" parent="." instance=ExtResource("3_ycayy")] transform = Transform3D(-1.8868132, 0, -1.8585076, 0, 2.6484175, 0, 1.8585076, 0, -1.8868132, -1.2748423, 0.9004388, 2.876501) @@ -271,8 +301,8 @@ upper_fade = 3.6621128e-05 lower_fade = 4.206671e-05 [node name="Body Outline" type="Decal" parent="."] -transform = Transform3D(0.22452581, 0, -0.9744681, 0, 1, 0, 0.9744681, 0, 0.22452581, 1.673816, 0.094577454, 0.48536754) -size = Vector3(1.6503906, 0.1569676, 2.1640625) +transform = Transform3D(0.22452581, 0, -0.9744681, 0, 1, 0, 0.9744681, 0, 0.22452581, 1.673816, -0.030062664, 0.48536754) +size = Vector3(1.6503906, 0.2371752, 2.1640625) texture_albedo = ExtResource("21_5dk4p") upper_fade = 3.6621128e-05 lower_fade = 4.206671e-05