feat: godot-engine-source-4.3-stable
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engine/thirdparty/meshoptimizer/allocator.cpp
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engine/thirdparty/meshoptimizer/allocator.cpp
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// This file is part of meshoptimizer library; see meshoptimizer.h for version/license details
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#include "meshoptimizer.h"
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void meshopt_setAllocator(void* (MESHOPTIMIZER_ALLOC_CALLCONV *allocate)(size_t), void (MESHOPTIMIZER_ALLOC_CALLCONV *deallocate)(void*))
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{
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meshopt_Allocator::Storage::allocate = allocate;
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meshopt_Allocator::Storage::deallocate = deallocate;
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}
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