feat: godot-engine-source-4.3-stable
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engine/thirdparty/harfbuzz/src/hb-subset-instancer-solver.hh
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engine/thirdparty/harfbuzz/src/hb-subset-instancer-solver.hh
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/*
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* Copyright © 2023 Behdad Esfahbod
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*
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* This is part of HarfBuzz, a text shaping library.
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*
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* Permission is hereby granted, without written agreement and without
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* license or royalty fees, to use, copy, modify, and distribute this
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* software and its documentation for any purpose, provided that the
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* above copyright notice and the following two paragraphs appear in
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* all copies of this software.
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*
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
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* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
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* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
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* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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* DAMAGE.
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*
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* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
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* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
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* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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*/
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#ifndef HB_SUBSET_INSTANCER_SOLVER_HH
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#define HB_SUBSET_INSTANCER_SOLVER_HH
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#include "hb.hh"
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/* pre-normalized distances */
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struct TripleDistances
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{
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TripleDistances (): negative (1.0), positive (1.0) {}
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TripleDistances (double neg_, double pos_): negative (neg_), positive (pos_) {}
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TripleDistances (double min, double default_, double max)
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{
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negative = default_ - min;
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positive = max - default_;
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}
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double negative;
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double positive;
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};
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struct Triple {
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Triple () :
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minimum (0.0), middle (0.0), maximum (0.0) {}
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Triple (double minimum_, double middle_, double maximum_) :
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minimum (minimum_), middle (middle_), maximum (maximum_) {}
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bool operator == (const Triple &o) const
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{
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return minimum == o.minimum &&
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middle == o.middle &&
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maximum == o.maximum;
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}
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bool operator != (const Triple o) const
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{ return !(*this == o); }
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bool is_point () const
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{ return minimum == middle && middle == maximum; }
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bool contains (double point) const
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{ return minimum <= point && point <= maximum; }
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/* from hb_array_t hash ()*/
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uint32_t hash () const
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{
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uint32_t current = /*cbf29ce4*/0x84222325;
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current = current ^ hb_hash (minimum);
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current = current * 16777619;
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current = current ^ hb_hash (middle);
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current = current * 16777619;
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current = current ^ hb_hash (maximum);
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current = current * 16777619;
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return current;
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}
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double minimum;
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double middle;
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double maximum;
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};
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using rebase_tent_result_item_t = hb_pair_t<double, Triple>;
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using rebase_tent_result_t = hb_vector_t<rebase_tent_result_item_t>;
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/* renormalize a normalized value v to the range of an axis,
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* considering the prenormalized distances as well as the new axis limits.
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* Ported from fonttools */
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HB_INTERNAL double renormalizeValue (double v, const Triple &triple,
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const TripleDistances &triple_distances,
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bool extrapolate = true);
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/* Given a tuple (lower,peak,upper) "tent" and new axis limits
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* (axisMin,axisDefault,axisMax), solves how to represent the tent
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* under the new axis configuration. All values are in normalized
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* -1,0,+1 coordinate system. Tent values can be outside this range.
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*
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* Return value: a list of tuples. Each tuple is of the form
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* (scalar,tent), where scalar is a multipler to multiply any
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* delta-sets by, and tent is a new tent for that output delta-set.
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* If tent value is Triple{}, that is a special deltaset that should
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* be always-enabled (called "gain").
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*/
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HB_INTERNAL rebase_tent_result_t rebase_tent (Triple tent,
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Triple axisLimit,
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TripleDistances axis_triple_distances);
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#endif /* HB_SUBSET_INSTANCER_SOLVER_HH */
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