feat: godot-engine-source-4.3-stable
This commit is contained in:
parent
c59a7dcade
commit
7125d019b5
11149 changed files with 5070401 additions and 0 deletions
98
engine/platform/macos/gl_manager_macos_legacy.h
Normal file
98
engine/platform/macos/gl_manager_macos_legacy.h
Normal file
|
|
@ -0,0 +1,98 @@
|
|||
/**************************************************************************/
|
||||
/* gl_manager_macos_legacy.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef GL_MANAGER_MACOS_LEGACY_H
|
||||
#define GL_MANAGER_MACOS_LEGACY_H
|
||||
|
||||
#if defined(MACOS_ENABLED) && defined(GLES3_ENABLED)
|
||||
|
||||
#include "core/error/error_list.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/templates/local_vector.h"
|
||||
#include "servers/display_server.h"
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
#import <ApplicationServices/ApplicationServices.h>
|
||||
#import <CoreVideo/CoreVideo.h>
|
||||
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations" // OpenGL is deprecated in macOS 10.14
|
||||
|
||||
typedef CGLError (*CGLEnablePtr)(CGLContextObj ctx, CGLContextEnable pname);
|
||||
typedef CGLError (*CGLSetParameterPtr)(CGLContextObj ctx, CGLContextParameter pname, const GLint *params);
|
||||
typedef CGLContextObj (*CGLGetCurrentContextPtr)(void);
|
||||
|
||||
class GLManagerLegacy_MacOS {
|
||||
struct GLWindow {
|
||||
id window_view = nullptr;
|
||||
NSOpenGLContext *context = nullptr;
|
||||
};
|
||||
|
||||
RBMap<DisplayServer::WindowID, GLWindow> windows;
|
||||
|
||||
NSOpenGLContext *shared_context = nullptr;
|
||||
DisplayServer::WindowID current_window = DisplayServer::INVALID_WINDOW_ID;
|
||||
|
||||
Error create_context(GLWindow &win);
|
||||
|
||||
bool framework_loaded = false;
|
||||
bool use_vsync = false;
|
||||
CGLEnablePtr CGLEnable = nullptr;
|
||||
CGLSetParameterPtr CGLSetParameter = nullptr;
|
||||
CGLGetCurrentContextPtr CGLGetCurrentContext = nullptr;
|
||||
|
||||
public:
|
||||
Error window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height);
|
||||
void window_destroy(DisplayServer::WindowID p_window_id);
|
||||
void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
|
||||
|
||||
void release_current();
|
||||
void swap_buffers();
|
||||
|
||||
void window_make_current(DisplayServer::WindowID p_window_id);
|
||||
|
||||
void window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled);
|
||||
|
||||
Error initialize();
|
||||
|
||||
void set_use_vsync(bool p_use);
|
||||
bool is_using_vsync() const;
|
||||
|
||||
NSOpenGLContext *get_context(DisplayServer::WindowID p_window_id);
|
||||
|
||||
GLManagerLegacy_MacOS();
|
||||
~GLManagerLegacy_MacOS();
|
||||
};
|
||||
|
||||
#pragma clang diagnostic push
|
||||
|
||||
#endif // MACOS_ENABLED && GLES3_ENABLED
|
||||
|
||||
#endif // GL_MANAGER_MACOS_LEGACY_H
|
||||
Loading…
Add table
Add a link
Reference in a new issue