feat: godot-engine-source-4.3-stable
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38
engine/platform/android/java/scripts/publish-root.gradle
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38
engine/platform/android/java/scripts/publish-root.gradle
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// Create variables with empty default values
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ext["signing.keyId"] = ''
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ext["signing.password"] = ''
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ext["signing.key"] = ''
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ext["ossrhGroupId"] = ''
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ext["ossrhUsername"] = ''
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ext["ossrhPassword"] = ''
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ext["sonatypeStagingProfileId"] = ''
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File secretPropsFile = project.rootProject.file('local.properties')
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if (secretPropsFile.exists()) {
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// Read local.properties file first if it exists
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Properties p = new Properties()
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new FileInputStream(secretPropsFile).withCloseable { is -> p.load(is) }
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p.each { name, value -> ext[name] = value }
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} else {
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// Use system environment variables
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ext["ossrhGroupId"] = System.getenv('OSSRH_GROUP_ID')
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ext["ossrhUsername"] = System.getenv('OSSRH_USERNAME')
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ext["ossrhPassword"] = System.getenv('OSSRH_PASSWORD')
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ext["sonatypeStagingProfileId"] = System.getenv('SONATYPE_STAGING_PROFILE_ID')
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ext["signing.keyId"] = System.getenv('SIGNING_KEY_ID')
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ext["signing.password"] = System.getenv('SIGNING_PASSWORD')
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ext["signing.key"] = System.getenv('SIGNING_KEY')
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}
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// Set up Sonatype repository
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nexusPublishing {
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repositories {
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sonatype {
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stagingProfileId = sonatypeStagingProfileId
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username = ossrhUsername
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password = ossrhPassword
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nexusUrl.set(uri("https://s01.oss.sonatype.org/service/local/"))
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snapshotRepositoryUrl.set(uri("https://s01.oss.sonatype.org/content/repositories/snapshots/"))
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}
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}
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}
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