feat: godot-engine-source-4.3-stable
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using Xunit;
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namespace Godot.SourceGenerators.Tests;
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public class MustBeVariantAnalyzerTests
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{
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[Fact]
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public async void GenericTypeArgumentMustBeVariantTest()
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{
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const string MustBeVariantGD0301 = "MustBeVariant.GD0301.cs";
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await CSharpAnalyzerVerifier<MustBeVariantAnalyzer>.Verify(MustBeVariantGD0301);
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}
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[Fact]
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public async void GenericTypeParameterMustBeVariantAnnotatedTest()
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{
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const string MustBeVariantGD0302 = "MustBeVariant.GD0302.cs";
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await CSharpAnalyzerVerifier<MustBeVariantAnalyzer>.Verify(MustBeVariantGD0302);
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}
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}
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