feat: godot-engine-source-4.3-stable
This commit is contained in:
parent
c59a7dcade
commit
7125d019b5
11149 changed files with 5070401 additions and 0 deletions
|
|
@ -0,0 +1,31 @@
|
|||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Godot.SourceGenerators.Sample;
|
||||
|
||||
[SuppressMessage("ReSharper", "RedundantNameQualifier")]
|
||||
public partial class Methods : GodotObject
|
||||
{
|
||||
private void MethodWithOverload()
|
||||
{
|
||||
}
|
||||
|
||||
private void MethodWithOverload(int a)
|
||||
{
|
||||
}
|
||||
|
||||
private void MethodWithOverload(int a, int b)
|
||||
{
|
||||
}
|
||||
|
||||
// Should be ignored. The previous one is picked.
|
||||
// ReSharper disable once UnusedMember.Local
|
||||
private void MethodWithOverload(float a, float b)
|
||||
{
|
||||
}
|
||||
|
||||
// Generic methods should be ignored.
|
||||
// ReSharper disable once UnusedMember.Local
|
||||
private void GenericMethod<T>(T t)
|
||||
{
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue