feat: godot-engine-source-4.3-stable
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# GH-92217
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# TODO: Add more tests.
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static var static_var: int:
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set(value):
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prints("set static_var", value)
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get:
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print("get static_var")
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return 0
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var member_var: int:
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set(value):
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prints("set member_var", value)
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get:
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print("get member_var")
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return 0
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func test():
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var lambda := func ():
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var _tmp := static_var
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_tmp = member_var
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static_var = 1
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member_var = 1
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lambda.call()
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