feat: godot-engine-source-4.3-stable
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# Test non-nested/slightly nested class architecture.
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class Test:
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var number = 25
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var string = "hello"
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class TestSub extends Test:
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var other_string = "bye"
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class TestConstructor:
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func _init(argument = 10):
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print(str("constructor with argument ", argument))
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func test():
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var test_instance = Test.new()
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test_instance.number = 42
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var test_sub = TestSub.new()
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assert(test_sub.number == 25) # From Test.
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assert(test_sub.other_string == "bye") # From TestSub.
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var _test_constructor = TestConstructor.new()
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_test_constructor = TestConstructor.new(500)
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