feat: godot-engine-source-4.3-stable
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@ -0,0 +1,16 @@
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func test():
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# Indexing from the beginning:
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print([1, 2, 3][0])
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print([1, 2, 3][1])
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print([1, 2, 3][2])
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# Indexing from the end:
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print([1, 2, 3][-1])
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print([1, 2, 3][-2])
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print([1, 2, 3][-3])
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# Float indices are currently allowed, but should probably be an error?
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print([1, 2, 3][0.4])
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print([1, 2, 3][0.8])
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print([1, 2, 3][1.0])
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print([1, 2, 3][-1.0])
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