feat: godot-engine-source-4.3-stable
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11149 changed files with 5070401 additions and 0 deletions
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@ -0,0 +1,24 @@
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const const_float_int: float = 19
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const const_float_plus: float = 12 + 22
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const const_float_cast: float = 76 as float
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const const_packed_empty: PackedFloat64Array = []
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const const_packed_ints: PackedFloat64Array = [52]
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@warning_ignore("assert_always_true")
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func test():
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assert(typeof(const_float_int) == TYPE_FLOAT)
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assert(str(const_float_int) == '19')
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assert(typeof(const_float_plus) == TYPE_FLOAT)
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assert(str(const_float_plus) == '34')
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assert(typeof(const_float_cast) == TYPE_FLOAT)
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assert(str(const_float_cast) == '76')
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assert(typeof(const_packed_empty) == TYPE_PACKED_FLOAT64_ARRAY)
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assert(str(const_packed_empty) == '[]')
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assert(typeof(const_packed_ints) == TYPE_PACKED_FLOAT64_ARRAY)
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assert(str(const_packed_ints) == '[52]')
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assert(typeof(const_packed_ints[0]) == TYPE_FLOAT)
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assert(str(const_packed_ints[0]) == '52')
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print('ok')
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