feat: godot-engine-source-4.3-stable

This commit is contained in:
Jan van der Weide 2025-01-17 16:36:38 +01:00
parent c59a7dcade
commit 7125d019b5
11149 changed files with 5070401 additions and 0 deletions

View file

@ -0,0 +1,24 @@
const const_float_int: float = 19
const const_float_plus: float = 12 + 22
const const_float_cast: float = 76 as float
const const_packed_empty: PackedFloat64Array = []
const const_packed_ints: PackedFloat64Array = [52]
@warning_ignore("assert_always_true")
func test():
assert(typeof(const_float_int) == TYPE_FLOAT)
assert(str(const_float_int) == '19')
assert(typeof(const_float_plus) == TYPE_FLOAT)
assert(str(const_float_plus) == '34')
assert(typeof(const_float_cast) == TYPE_FLOAT)
assert(str(const_float_cast) == '76')
assert(typeof(const_packed_empty) == TYPE_PACKED_FLOAT64_ARRAY)
assert(str(const_packed_empty) == '[]')
assert(typeof(const_packed_ints) == TYPE_PACKED_FLOAT64_ARRAY)
assert(str(const_packed_ints) == '[52]')
assert(typeof(const_packed_ints[0]) == TYPE_FLOAT)
assert(str(const_packed_ints[0]) == '52')
print('ok')