feat: godot-engine-source-4.3-stable
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engine/doc/classes/XRControllerTracker.xml
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17
engine/doc/classes/XRControllerTracker.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="XRControllerTracker" inherits="XRPositionalTracker" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A tracked controller.
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</brief_description>
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<description>
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An instance of this object represents a controller that is tracked.
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As controllers are turned on and the [XRInterface] detects them, instances of this object are automatically added to this list of active tracking objects accessible through the [XRServer].
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The [XRController3D] consumes objects of this type and should be used in your project.
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</description>
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<tutorials>
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<link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
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</tutorials>
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<members>
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<member name="type" type="int" setter="set_tracker_type" getter="get_tracker_type" overrides="XRTracker" enum="XRServer.TrackerType" default="2" />
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</members>
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</class>
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