feat: godot-engine-source-4.3-stable
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engine/doc/classes/VisualShaderNodeRemap.xml
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engine/doc/classes/VisualShaderNodeRemap.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeRemap" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A visual shader node for remap function.
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</brief_description>
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<description>
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Remap will transform the input range into output range, e.g. you can change a [code]0..1[/code] value to [code]-2..2[/code] etc. See [method @GlobalScope.remap] for more details.
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</description>
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<tutorials>
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</tutorials>
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</class>
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