feat: godot-engine-source-4.3-stable
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engine/doc/classes/VideoStream.xml
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27
engine/doc/classes/VideoStream.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VideoStream" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Base resource for video streams.
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</brief_description>
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<description>
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Base resource type for all video streams. Classes that derive from [VideoStream] can all be used as resource types to play back videos in [VideoStreamPlayer].
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</description>
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<tutorials>
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<link title="Playing videos">$DOCS_URL/tutorials/animation/playing_videos.html</link>
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<link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>
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</tutorials>
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<methods>
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<method name="_instantiate_playback" qualifiers="virtual">
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<return type="VideoStreamPlayback" />
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<description>
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Called when the video starts playing, to initialize and return a subclass of [VideoStreamPlayback].
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</description>
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</method>
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</methods>
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<members>
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<member name="file" type="String" setter="set_file" getter="get_file" default="""">
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The video file path or URI that this [VideoStream] resource handles.
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For [VideoStreamTheora], this filename should be an Ogg Theora video file with the [code].ogv[/code] extension.
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</member>
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</members>
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</class>
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