feat: godot-engine-source-4.3-stable
This commit is contained in:
parent
c59a7dcade
commit
7125d019b5
11149 changed files with 5070401 additions and 0 deletions
62
engine/doc/classes/TileSetSource.xml
Normal file
62
engine/doc/classes/TileSetSource.xml
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="TileSetSource" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
Exposes a set of tiles for a [TileSet] resource.
|
||||
</brief_description>
|
||||
<description>
|
||||
Exposes a set of tiles for a [TileSet] resource.
|
||||
Tiles in a source are indexed with two IDs, coordinates ID (of type Vector2i) and an alternative ID (of type int), named according to their use in the [TileSetAtlasSource] class.
|
||||
Depending on the TileSet source type, those IDs might have restrictions on their values, this is why the base [TileSetSource] class only exposes getters for them.
|
||||
You can iterate over all tiles exposed by a TileSetSource by first iterating over coordinates IDs using [method get_tiles_count] and [method get_tile_id], then over alternative IDs using [method get_alternative_tiles_count] and [method get_alternative_tile_id].
|
||||
[b]Warning:[/b] [TileSetSource] can only be added to one TileSet at the same time. Calling [method TileSet.add_source] on a second [TileSet] will remove the source from the first one.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<methods>
|
||||
<method name="get_alternative_tile_id" qualifiers="const">
|
||||
<return type="int" />
|
||||
<param index="0" name="atlas_coords" type="Vector2i" />
|
||||
<param index="1" name="index" type="int" />
|
||||
<description>
|
||||
Returns the alternative ID for the tile with coordinates ID [param atlas_coords] at index [param index].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_alternative_tiles_count" qualifiers="const">
|
||||
<return type="int" />
|
||||
<param index="0" name="atlas_coords" type="Vector2i" />
|
||||
<description>
|
||||
Returns the number of alternatives tiles for the coordinates ID [param atlas_coords].
|
||||
For [TileSetAtlasSource], this always return at least 1, as the base tile with ID 0 is always part of the alternatives list.
|
||||
Returns -1 if there is not tile at the given coords.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_tile_id" qualifiers="const">
|
||||
<return type="Vector2i" />
|
||||
<param index="0" name="index" type="int" />
|
||||
<description>
|
||||
Returns the tile coordinates ID of the tile with index [param index].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_tiles_count" qualifiers="const">
|
||||
<return type="int" />
|
||||
<description>
|
||||
Returns how many tiles this atlas source defines (not including alternative tiles).
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_alternative_tile" qualifiers="const">
|
||||
<return type="bool" />
|
||||
<param index="0" name="atlas_coords" type="Vector2i" />
|
||||
<param index="1" name="alternative_tile" type="int" />
|
||||
<description>
|
||||
Returns if the base tile at coordinates [param atlas_coords] has an alternative with ID [param alternative_tile].
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_tile" qualifiers="const">
|
||||
<return type="bool" />
|
||||
<param index="0" name="atlas_coords" type="Vector2i" />
|
||||
<description>
|
||||
Returns if this atlas has a tile with coordinates ID [param atlas_coords].
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
</class>
|
||||
Loading…
Add table
Add a link
Reference in a new issue