feat: godot-engine-source-4.3-stable
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engine/doc/classes/ResourceImporterImage.xml
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12
engine/doc/classes/ResourceImporterImage.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ResourceImporterImage" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Imports a image for use in scripting, with no rendering capabilities.
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</brief_description>
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<description>
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This importer imports [Image] resources, as opposed to [CompressedTexture2D]. If you need to render the image in 2D or 3D, use [ResourceImporterTexture] instead.
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</description>
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<tutorials>
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<link title="Importing images">$DOCS_URL/tutorials/assets_pipeline/importing_images.html</link>
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</tutorials>
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</class>
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