feat: godot-engine-source-4.3-stable

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Jan van der Weide 2025-01-17 16:36:38 +01:00
parent c59a7dcade
commit 7125d019b5
11149 changed files with 5070401 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="RenderDataExtension" inherits="RenderData" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
This class allows for a RenderData implementation to be made in GDExtension.
</brief_description>
<description>
This class allows for a RenderData implementation to be made in GDExtension.
</description>
<tutorials>
</tutorials>
<methods>
<method name="_get_camera_attributes" qualifiers="virtual const">
<return type="RID" />
<description>
Implement this in GDExtension to return the [RID] for the implementation's camera attributes object.
</description>
</method>
<method name="_get_environment" qualifiers="virtual const">
<return type="RID" />
<description>
Implement this in GDExtension to return the [RID] of the implementation's environment object.
</description>
</method>
<method name="_get_render_scene_buffers" qualifiers="virtual const">
<return type="RenderSceneBuffers" />
<description>
Implement this in GDExtension to return the implementation's [RenderSceneBuffers] object.
</description>
</method>
<method name="_get_render_scene_data" qualifiers="virtual const">
<return type="RenderSceneData" />
<description>
Implement this in GDExtension to return the implementation's [RenderSceneDataExtension] object.
</description>
</method>
</methods>
</class>