feat: godot-engine-source-4.3-stable
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engine/doc/classes/PolygonPathFinder.xml
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62
engine/doc/classes/PolygonPathFinder.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PolygonPathFinder" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="find_path">
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<return type="PackedVector2Array" />
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<param index="0" name="from" type="Vector2" />
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<param index="1" name="to" type="Vector2" />
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<description>
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</description>
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</method>
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<method name="get_bounds" qualifiers="const">
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<return type="Rect2" />
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<description>
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</description>
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</method>
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<method name="get_closest_point" qualifiers="const">
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<return type="Vector2" />
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<param index="0" name="point" type="Vector2" />
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<description>
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</description>
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</method>
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<method name="get_intersections" qualifiers="const">
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<return type="PackedVector2Array" />
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<param index="0" name="from" type="Vector2" />
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<param index="1" name="to" type="Vector2" />
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<description>
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</description>
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</method>
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<method name="get_point_penalty" qualifiers="const">
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<return type="float" />
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<param index="0" name="idx" type="int" />
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<description>
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</description>
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</method>
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<method name="is_point_inside" qualifiers="const">
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<return type="bool" />
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<param index="0" name="point" type="Vector2" />
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<description>
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</description>
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</method>
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<method name="set_point_penalty">
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<return type="void" />
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<param index="0" name="idx" type="int" />
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<param index="1" name="penalty" type="float" />
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<description>
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</description>
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</method>
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<method name="setup">
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<return type="void" />
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<param index="0" name="points" type="PackedVector2Array" />
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<param index="1" name="connections" type="PackedInt32Array" />
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<description>
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</description>
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</method>
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</methods>
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</class>
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