feat: godot-engine-source-4.3-stable
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engine/doc/classes/CallbackTweener.xml
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27
engine/doc/classes/CallbackTweener.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CallbackTweener" inherits="Tweener" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Calls the specified method after optional delay.
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</brief_description>
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<description>
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[CallbackTweener] is used to call a method in a tweening sequence. See [method Tween.tween_callback] for more usage information.
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The tweener will finish automatically if the callback's target object is freed.
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[b]Note:[/b] [method Tween.tween_callback] is the only correct way to create [CallbackTweener]. Any [CallbackTweener] created manually will not function correctly.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="set_delay">
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<return type="CallbackTweener" />
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<param index="0" name="delay" type="float" />
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<description>
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Makes the callback call delayed by given time in seconds.
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[b]Example:[/b]
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[codeblock]
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var tween = get_tree().create_tween()
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tween.tween_callback(queue_free).set_delay(2) #this will call queue_free() after 2 seconds
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[/codeblock]
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</description>
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</method>
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</methods>
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</class>
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