added phone model and changed environment settings
This commit is contained in:
parent
b51001e3d9
commit
6ec9288493
17 changed files with 267 additions and 15 deletions
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vr-project/3D Models/Wall Phone.blend
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vr-project/3D Models/Wall Phone.blend
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vr-project/3D Models/Wall Phone.blend.import
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vr-project/3D Models/Wall Phone.blend.import
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[deps]
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"BlackMetal": {
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"use_external/enabled": true,
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"use_external/fallback_path": "res://Materials/WallPhoneToonMat.tres",
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"Cable": {
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"use_external/path": "uid://ty843jwri41a"
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},
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"Metal": {
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"use_external/path": "uid://ty843jwri41a"
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},
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"Wood": {
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"use_external/enabled": true,
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/meshes/uvs=true
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blender/animation/group_tracks=true
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gltf/naming_version=2
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@ -15,6 +15,7 @@ diffuse_mode = 3
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specular_mode = 1
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albedo_color = Color(0.84, 0.84, 0.84, 1)
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albedo_texture = ExtResource("1_xgiyf")
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metallic = 0.33
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rim_enabled = true
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@ -14,5 +14,5 @@ next_pass = SubResource("StandardMaterial3D_ycayy")
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diffuse_mode = 3
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specular_mode = 1
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albedo_texture = ExtResource("1_0q2nm")
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roughness = 0.0
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roughness = 0.02
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rim_enabled = true
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@ -14,6 +14,7 @@ next_pass = SubResource("StandardMaterial3D_ycayy")
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diffuse_mode = 3
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specular_mode = 1
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albedo_texture = ExtResource("1_derp1")
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metallic_specular = 0.72
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metallic = 0.38
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metallic_specular = 0.79
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roughness = 0.0
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rim_enabled = true
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@ -14,5 +14,7 @@ next_pass = SubResource("StandardMaterial3D_ycayy")
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diffuse_mode = 3
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specular_mode = 1
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albedo_texture = ExtResource("1_fdtp7")
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roughness = 0.0
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metallic = 0.3
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metallic_specular = 0.6
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roughness = 0.02
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rim_enabled = true
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@ -11,5 +11,4 @@ grow_amount = 0.01
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next_pass = SubResource("StandardMaterial3D_ycayy")
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diffuse_mode = 3
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specular_mode = 1
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roughness = 0.0
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rim_enabled = true
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25
vr-project/Materials/WallPhoneToonMat.tres
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vr-project/Materials/WallPhoneToonMat.tres
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@ -0,0 +1,25 @@
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[ext_resource type="Texture2D" uid="uid://bbow0if15yu8c" path="res://Textures/WallPhoneMat.png" id="1_ntcj0"]
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[ext_resource type="Texture2D" uid="uid://dey2b1xjld6qh" path="res://Textures/WallPhoneMetal.001.png" id="2_ntcj0"]
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[ext_resource type="Texture2D" uid="uid://hf6gqh8tj1ok" path="res://Textures/WallPhoneRoughness.png" id="3_lx676"]
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grow = true
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grow_amount = 0.002
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[resource]
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next_pass = SubResource("StandardMaterial3D_ycayy")
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diffuse_mode = 3
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specular_mode = 1
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albedo_color = Color(1.1561769, 1.1561769, 1.1561769, 1)
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albedo_texture = ExtResource("1_ntcj0")
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metallic = 0.41
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metallic_texture = ExtResource("2_ntcj0")
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roughness = 0.04
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roughness_texture = ExtResource("3_lx676")
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rim_enabled = true
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vr-project/Textures/WallPhoneMat.png
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vr-project/Textures/WallPhoneMat.png
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vr-project/Textures/WallPhoneMat.png.import
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vr-project/Textures/WallPhoneMat.png.import
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@ -0,0 +1,41 @@
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type="CompressedTexture2D"
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path.s3tc="res://.godot/imported/WallPhoneMat.png-7554a08a6373ee496eaf27e23b6daeec.s3tc.ctex"
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metadata={
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[deps]
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source_file="res://Textures/WallPhoneMat.png"
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dest_files=["res://.godot/imported/WallPhoneMat.png-7554a08a6373ee496eaf27e23b6daeec.s3tc.ctex"]
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process/fix_alpha_border=true
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BIN
vr-project/Textures/WallPhoneMetal.001.png
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vr-project/Textures/WallPhoneMetal.001.png
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vr-project/Textures/WallPhoneMetal.001.png.import
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vr-project/Textures/WallPhoneMetal.001.png.import
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BIN
vr-project/Textures/WallPhoneRoughness.png
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BIN
vr-project/Textures/WallPhoneRoughness.png
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After Width: | Height: | Size: 60 KiB |
41
vr-project/Textures/WallPhoneRoughness.png.import
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41
vr-project/Textures/WallPhoneRoughness.png.import
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[deps]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://b5m5h30gog3pu"]
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@ -7,31 +7,47 @@
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[ext_resource type="PackedScene" uid="uid://dgwr2md2wey24" path="res://3D Models/Knife.blend" id="5_y3j0m"]
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[ext_resource type="PackedScene" uid="uid://c4v17rpici6ic" path="res://3D Models/Lamp.blend" id="6_kk2rg"]
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[ext_resource type="PackedScene" uid="uid://crgsa0iyher8i" path="res://3D Models/Wall Phone.blend" id="8_b5spy"]
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sky_top_color = Color(1, 0.35000002, 0.55583334, 1)
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ground_bottom_color = Color(0.079900004, 0.27495003, 0.47, 1)
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ground_horizon_color = Color(0.053439245, 0.10101802, 0.24055791, 1)
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[sub_resource type="Environment" id="Environment_bw6k5"]
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ambient_light_source = 2
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ambient_light_color = Color(0.24536058, 0.3008557, 0.49238563, 1)
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ambient_light_color = Color(0.2132, 0.2796733, 0.52, 1)
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ambient_light_energy = 8.11
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reflected_light_source = 2
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tonemap_mode = 2
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tonemap_white = 1.34
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ssr_fade_in = 0.4873501
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ssao_enabled = true
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sdfgi_cascades = 2
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sdfgi_min_cell_size = 0.1171875
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ssil_radius = 0.21
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ssil_sharpness = 1.0
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glow_enabled = true
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glow_intensity = 0.04
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glow_strength = 0.82
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glow_blend_mode = 1
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fog_enabled = true
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fog_light_color = Color(0.009000002, 0.077399984, 0.18, 1)
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fog_light_energy = 2.25
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fog_sun_scatter = 0.01
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fog_density = 0.0
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fog_sky_affect = 0.0
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fog_height = 4.58
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fog_height_density = -0.4746
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[node name="Root" type="Node3D"]
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@ -85,7 +101,7 @@ transform = Transform3D(-1.8868132, 0, -1.8585076, 0, 2.6484175, 0, 1.8585076, 0
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transform = Transform3D(-5.1816137e-08, 0, -1.185415, 0, 1.185415, 0, 1.185415, 0, -5.1816137e-08, -1.5581112, 5.8381664e-07, -1.7577046)
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[node name="Knife" parent="." instance=ExtResource("5_y3j0m")]
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transform = Transform3D(-0.59039426, 0, 0.80711496, 0, 1, 0, -0.80711496, 0, -0.59039426, 0.12756646, 0.923417, 3.030509)
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transform = Transform3D(-0.437768, 0.39613712, 0.80711496, 0.6709704, 0.74148417, 0, -0.59846294, 0.5415502, -0.59039426, 0.12756646, 0.923417, 3.030509)
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[node name="Lamp" parent="." instance=ExtResource("6_kk2rg")]
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transform = Transform3D(1.0885172, 0, 0, 0, 1.0577642, 0, 0, 0, 1.0371894, -3.014063, 0, -0.5029955)
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@ -101,3 +117,6 @@ transform = Transform3D(0.811508, 0, 0.69081837, 0, 1.0657276, 0, -0.69081837, 0
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[node name="Interrogation Chair2" parent="." instance=ExtResource("7_b5spy")]
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transform = Transform3D(-0.32313028, 0, 1.0155599, 0, 1.0657276, 0, -1.0155599, 0, -0.32313028, -1.2798595, 0.038553715, 1.7969729)
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[node name="Wall Phone" parent="." instance=ExtResource("8_b5spy")]
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transform = Transform3D(-1.4768354, 0, 1.2910905e-07, 0, 1.4768354, 0, -1.2910905e-07, 0, -1.4768354, 2.826751, 1.5612175, 0.43450707)
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Add table
Add a link
Reference in a new issue