added phone model and changed environment settings

This commit is contained in:
JeroenV26 2025-10-29 17:23:32 +01:00
parent b51001e3d9
commit 6ec9288493
17 changed files with 267 additions and 15 deletions

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@ -15,6 +15,7 @@ diffuse_mode = 3
specular_mode = 1
albedo_color = Color(0.84, 0.84, 0.84, 1)
albedo_texture = ExtResource("1_xgiyf")
metallic = 0.19
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@ -14,5 +14,5 @@ next_pass = SubResource("StandardMaterial3D_ycayy")
diffuse_mode = 3
specular_mode = 1
albedo_texture = ExtResource("1_0q2nm")
roughness = 0.0
roughness = 0.02
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@ -14,6 +14,7 @@ next_pass = SubResource("StandardMaterial3D_ycayy")
diffuse_mode = 3
specular_mode = 1
albedo_texture = ExtResource("1_derp1")
metallic_specular = 0.72
metallic = 0.38
metallic_specular = 0.79
roughness = 0.0
rim_enabled = true

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@ -14,5 +14,7 @@ next_pass = SubResource("StandardMaterial3D_ycayy")
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roughness = 0.0
metallic = 0.3
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roughness = 0.02
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@ -11,5 +11,4 @@ grow_amount = 0.01
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@ -85,7 +101,7 @@ transform = Transform3D(-1.8868132, 0, -1.8585076, 0, 2.6484175, 0, 1.8585076, 0
transform = Transform3D(-5.1816137e-08, 0, -1.185415, 0, 1.185415, 0, 1.185415, 0, -5.1816137e-08, -1.5581112, 5.8381664e-07, -1.7577046)
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@ -101,3 +117,6 @@ transform = Transform3D(0.811508, 0, 0.69081837, 0, 1.0657276, 0, -0.69081837, 0
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