feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

View file

@ -62,8 +62,8 @@ void TAA::resolve(RID p_frame, RID p_temp, RID p_depth, RID p_velocity, RID p_pr
memset(&push_constant, 0, sizeof(TAAResolvePushConstant));
push_constant.resolution_width = p_resolution.width;
push_constant.resolution_height = p_resolution.height;
push_constant.disocclusion_threshold = 0.025f;
push_constant.disocclusion_scale = 10.0f;
push_constant.disocclusion_threshold = 2.5f; // If velocity changes by less than this amount of texels we can retain the accumulation buffer.
push_constant.disocclusion_scale = 0.01f; // Scale the weight of this pixel calculated as (change in velocity - threshold) * scale.
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, pipeline);