feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

View file

@ -37,7 +37,7 @@ void SkeletonModifier3D::_validate_property(PropertyInfo &p_property) const {
PackedStringArray SkeletonModifier3D::get_configuration_warnings() const {
PackedStringArray warnings = Node3D::get_configuration_warnings();
if (skeleton_id.is_null()) {
warnings.push_back(RTR("Skeleton3D node not set! SkeletonModifier3D must be child of Skeleton3D or set a path to an external skeleton."));
warnings.push_back(RTR("Skeleton3D node not set! SkeletonModifier3D must be child of Skeleton3D."));
}
return warnings;
}
@ -75,6 +75,17 @@ void SkeletonModifier3D::_skeleton_changed(Skeleton3D *p_old, Skeleton3D *p_new)
//
}
void SkeletonModifier3D::_force_update_skeleton_skin() {
if (!is_inside_tree()) {
return;
}
Skeleton3D *skeleton = get_skeleton();
if (!skeleton) {
return;
}
skeleton->force_update_deferred();
}
/* Process */
void SkeletonModifier3D::set_active(bool p_active) {
@ -83,6 +94,7 @@ void SkeletonModifier3D::set_active(bool p_active) {
}
active = p_active;
_set_active(active);
_force_update_skeleton_skin();
}
bool SkeletonModifier3D::is_active() const {
@ -119,6 +131,10 @@ void SkeletonModifier3D::_notification(int p_what) {
case NOTIFICATION_PARENTED: {
_update_skeleton();
} break;
case NOTIFICATION_EXIT_TREE:
case NOTIFICATION_UNPARENTED: {
_force_update_skeleton_skin();
} break;
}
}
@ -136,6 +152,73 @@ void SkeletonModifier3D::_bind_methods() {
ADD_SIGNAL(MethodInfo("modification_processed"));
GDVIRTUAL_BIND(_process_modification);
BIND_ENUM_CONSTANT(BONE_AXIS_PLUS_X);
BIND_ENUM_CONSTANT(BONE_AXIS_MINUS_X);
BIND_ENUM_CONSTANT(BONE_AXIS_PLUS_Y);
BIND_ENUM_CONSTANT(BONE_AXIS_MINUS_Y);
BIND_ENUM_CONSTANT(BONE_AXIS_PLUS_Z);
BIND_ENUM_CONSTANT(BONE_AXIS_MINUS_Z);
}
Vector3 SkeletonModifier3D::get_vector_from_bone_axis(BoneAxis p_axis) {
Vector3 ret;
switch (p_axis) {
case BONE_AXIS_PLUS_X: {
ret = Vector3(1, 0, 0);
} break;
case BONE_AXIS_MINUS_X: {
ret = Vector3(-1, 0, 0);
} break;
case BONE_AXIS_PLUS_Y: {
ret = Vector3(0, 1, 0);
} break;
case BONE_AXIS_MINUS_Y: {
ret = Vector3(0, -1, 0);
} break;
case BONE_AXIS_PLUS_Z: {
ret = Vector3(0, 0, 1);
} break;
case BONE_AXIS_MINUS_Z: {
ret = Vector3(0, 0, -1);
} break;
}
return ret;
}
Vector3 SkeletonModifier3D::get_vector_from_axis(Vector3::Axis p_axis) {
Vector3 ret;
switch (p_axis) {
case Vector3::AXIS_X: {
ret = Vector3(1, 0, 0);
} break;
case Vector3::AXIS_Y: {
ret = Vector3(0, 1, 0);
} break;
case Vector3::AXIS_Z: {
ret = Vector3(0, 0, 1);
} break;
}
return ret;
}
Vector3::Axis SkeletonModifier3D::get_axis_from_bone_axis(BoneAxis p_axis) {
Vector3::Axis ret = Vector3::AXIS_X;
switch (p_axis) {
case BONE_AXIS_PLUS_X:
case BONE_AXIS_MINUS_X: {
ret = Vector3::AXIS_X;
} break;
case BONE_AXIS_PLUS_Y:
case BONE_AXIS_MINUS_Y: {
ret = Vector3::AXIS_Y;
} break;
case BONE_AXIS_PLUS_Z:
case BONE_AXIS_MINUS_Z: {
ret = Vector3::AXIS_Z;
} break;
}
return ret;
}
SkeletonModifier3D::SkeletonModifier3D() {