feat: updated engine version to 4.4-rc1
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5459 changed files with 1128836 additions and 198305 deletions
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@ -41,9 +41,11 @@
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#include "core/os/os.h"
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#include "core/version.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/editor_main_screen.h"
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#include "editor/editor_node.h"
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#include "editor/editor_paths.h"
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#include "editor/editor_settings.h"
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#include "editor/export/lipo.h"
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#include "editor/gui/editor_run_bar.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/themes/editor_scale.h"
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@ -117,6 +119,13 @@ bool godot_icall_Internal_IsMacOSAppBundleInstalled(const godot_string *p_bundle
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#endif
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}
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bool godot_icall_Internal_LipOCreateFile(const godot_string *p_output_path, const godot_packed_array *p_files) {
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String output_path = *reinterpret_cast<const String *>(p_output_path);
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PackedStringArray files = *reinterpret_cast<const PackedStringArray *>(p_files);
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LipO lip;
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return lip.create_file(output_path, files);
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}
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bool godot_icall_Internal_GodotIs32Bits() {
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return sizeof(void *) == 4;
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}
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@ -157,7 +166,7 @@ bool godot_icall_Internal_ScriptEditorEdit(Resource *p_resource, int32_t p_line,
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}
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void godot_icall_Internal_EditorNodeShowScriptScreen() {
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EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT);
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EditorNode::get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
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}
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void godot_icall_Internal_EditorRunPlay() {
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@ -258,6 +267,7 @@ static const void *unmanaged_callbacks[]{
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(void *)godot_icall_EditorProgress_Step,
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(void *)godot_icall_Internal_FullExportTemplatesDir,
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(void *)godot_icall_Internal_IsMacOSAppBundleInstalled,
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(void *)godot_icall_Internal_LipOCreateFile,
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(void *)godot_icall_Internal_GodotIs32Bits,
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(void *)godot_icall_Internal_GodotIsRealTDouble,
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(void *)godot_icall_Internal_GodotMainIteration,
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