feat: updated engine version to 4.4-rc1
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5459 changed files with 1128836 additions and 198305 deletions
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@ -135,7 +135,7 @@ namespace Godot.SourceGenerators
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{
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ITypeParameterSymbol? typeParamSymbol = parentSymbol switch
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{
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IMethodSymbol methodSymbol when parentSyntax.Parent is AttributeSyntax &&
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IMethodSymbol methodSymbol when parentSyntax.Ancestors().Any(s => s is AttributeSyntax) &&
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methodSymbol.ContainingType.TypeParameters.Length > 0
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=> methodSymbol.ContainingType.TypeParameters[typeArgumentIndex],
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