feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFBufferView" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Represents a GLTF buffer view.
Represents a glTF buffer view.
</brief_description>
<description>
GLTFBufferView is a data structure representing GLTF a [code]bufferView[/code] that would be found in the [code]"bufferViews"[/code] array. A buffer is a blob of binary data. A buffer view is a slice of a buffer that can be used to identify and extract data from the buffer.
GLTFBufferView is a data structure representing a glTF [code]bufferView[/code] that would be found in the [code]"bufferViews"[/code] array. A buffer is a blob of binary data. A buffer view is a slice of a buffer that can be used to identify and extract data from the buffer.
Most custom uses of buffers only need to use the [member buffer], [member byte_length], and [member byte_offset]. The [member byte_stride] and [member indices] properties are for more advanced use cases such as interleaved mesh data encoded for the GPU.
</description>
<tutorials>
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The stride, in bytes, between interleaved data. If [code]-1[/code], this buffer view is not interleaved.
</member>
<member name="indices" type="bool" setter="set_indices" getter="get_indices" default="false">
True if the GLTFBufferView's OpenGL GPU buffer type is an [code]ELEMENT_ARRAY_BUFFER[/code] used for vertex indices (integer constant [code]34963[/code]). False if the buffer type is any other value. See [url=https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_005_BuffersBufferViewsAccessors.md]Buffers, BufferViews, and Accessors[/url] for possible values. This property is set on import and used on export.
[code]true[/code] if the GLTFBufferView's OpenGL GPU buffer type is an [code]ELEMENT_ARRAY_BUFFER[/code] used for vertex indices (integer constant [code]34963[/code]). [code]false[/code] if the buffer type is any other value. See [url=https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_005_BuffersBufferViewsAccessors.md]Buffers, BufferViews, and Accessors[/url] for possible values. This property is set on import and used on export.
</member>
<member name="vertex_attributes" type="bool" setter="set_vertex_attributes" getter="get_vertex_attributes" default="false">
True if the GLTFBufferView's OpenGL GPU buffer type is an [code]ARRAY_BUFFER[/code] used for vertex attributes (integer constant [code]34962[/code]). False if the buffer type is any other value. See [url=https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_005_BuffersBufferViewsAccessors.md]Buffers, BufferViews, and Accessors[/url] for possible values. This property is set on import and used on export.
[code]true[/code] if the GLTFBufferView's OpenGL GPU buffer type is an [code]ARRAY_BUFFER[/code] used for vertex attributes (integer constant [code]34962[/code]). [code]false[/code] if the buffer type is any other value. See [url=https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_005_BuffersBufferViewsAccessors.md]Buffers, BufferViews, and Accessors[/url] for possible values. This property is set on import and used on export.
</member>
</members>
</class>