feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

View file

@ -144,6 +144,14 @@ GDScriptParserRef::~GDScriptParserRef() {
GDScriptCache *GDScriptCache::singleton = nullptr;
SafeBinaryMutex<GDScriptCache::BINARY_MUTEX_TAG> &_get_gdscript_cache_mutex() {
return GDScriptCache::mutex;
}
template <>
thread_local SafeBinaryMutex<GDScriptCache::BINARY_MUTEX_TAG>::TLSData SafeBinaryMutex<GDScriptCache::BINARY_MUTEX_TAG>::tls_data(_get_gdscript_cache_mutex());
SafeBinaryMutex<GDScriptCache::BINARY_MUTEX_TAG> GDScriptCache::mutex;
void GDScriptCache::move_script(const String &p_from, const String &p_to) {
if (singleton == nullptr || p_from == p_to) {
return;
@ -267,7 +275,7 @@ String GDScriptCache::get_source_code(const String &p_path) {
source_file.write[len] = 0;
String source;
if (source.parse_utf8((const char *)source_file.ptr()) != OK) {
if (source.parse_utf8((const char *)source_file.ptr(), len) != OK) {
ERR_FAIL_V_MSG("", "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
return source;
@ -289,6 +297,7 @@ Vector<uint8_t> GDScriptCache::get_binary_tokens(const String &p_path) {
Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, Error &r_error, const String &p_owner) {
MutexLock lock(singleton->mutex);
if (!p_owner.is_empty()) {
singleton->dependencies[p_owner].insert(p_path);
}
@ -299,7 +308,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, Error &r_e
return singleton->shallow_gdscript_cache[p_path];
}
String remapped_path = ResourceLoader::path_remap(p_path);
const String remapped_path = ResourceLoader::path_remap(p_path);
Ref<GDScript> script;
script.instantiate();
@ -324,6 +333,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, Error &r_e
}
singleton->shallow_gdscript_cache[p_path] = script;
return script;
}
@ -351,16 +361,18 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
}
}
const String remapped_path = ResourceLoader::path_remap(p_path);
if (p_update_from_disk) {
if (p_path.get_extension().to_lower() == "gdc") {
Vector<uint8_t> buffer = get_binary_tokens(p_path);
if (remapped_path.get_extension().to_lower() == "gdc") {
Vector<uint8_t> buffer = get_binary_tokens(remapped_path);
if (buffer.is_empty()) {
r_error = ERR_FILE_CANT_READ;
return script;
}
script->set_binary_tokens_source(buffer);
} else {
r_error = script->load_source_code(p_path);
r_error = script->load_source_code(remapped_path);
if (r_error) {
return script;
}
@ -369,7 +381,7 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
// Allowing lifting the lock might cause a script to be reloaded multiple times,
// which, as a last resort deadlock prevention strategy, is a good tradeoff.
uint32_t allowance_id = WorkerThreadPool::thread_enter_unlock_allowance_zone(&singleton->mutex);
uint32_t allowance_id = WorkerThreadPool::thread_enter_unlock_allowance_zone(singleton->mutex);
r_error = script->reload(true);
WorkerThreadPool::thread_exit_unlock_allowance_zone(allowance_id);
if (r_error) {